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author | Nicholas Johnson <nick@nicksphere.ch> | 2022-10-23 00:00:00 +0000 |
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committer | Nicholas Johnson <nick@nicksphere.ch> | 2022-10-23 00:00:00 +0000 |
commit | b7d4f0f1a2f29bcba2df01545be33e2bf16db0da24b36441ca2f9d127f37907a (patch) | |
tree | 70c8f00d0173c6ace02d2be2e77641c4021bec80bd91d1829c8efefec65dba0a | |
parent | c2bf662d06d89b7b24209c4c13ceb4e223012b8062334ce40724b5a1406cb182 (diff) | |
download | journal-b7d4f0f1a2f29bcba2df01545be33e2bf16db0da24b36441ca2f9d127f37907a.tar.gz journal-b7d4f0f1a2f29bcba2df01545be33e2bf16db0da24b36441ca2f9d127f37907a.zip |
Add "Digital Skinner box" to glossary
-rw-r--r-- | content/glossary.md | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/content/glossary.md b/content/glossary.md index d989e40..eeb234e 100644 --- a/content/glossary.md +++ b/content/glossary.md @@ -25,6 +25,9 @@ Someone twelve years of age or less. Calling adolescents and teenagers children ## Consume To use up. Downloading online content (e.g. movies, music, videos, videogames, e-books) leaves the original copy intact, so it is misleading to say online content is consumed. +## Digital Skinner box +A digital environment that conditions people to certain behaviors in much the same way psychologist B.F. Skinner conditioned rats using behavioral reinforcements. Antisocial media and many online videogames are digital skinner boxes. + ## Digital tulips Cryptocurrency. A reference to tulip mania of the Dutch Golden Age. |